bluelemon Interactive develops and realises interactive modules for museums and exhibitions, trade shows, brand environments and science centres – ranging from basic media stations to complex, computer-controlled exhibits to fully medialised, interconnected exhibition concepts.
We see ourselves as a partner of developers and designers for the entire area of medial and interactive presentations.
We offer concepts, hardware and interface design*, media technology, development and construction (in conjunction with proven business associates), screen design and graphics and, of course, the programming of the software. These are our core competencies, as is the entire area of media and post-production: photo, video and sound, 2D-/3D- and Augmented Reality-visualisations, realtime simulations, animations as well as media and exhibit control. *Apart from graphical user interfaces for single and multi-touch applications, virtual keyboards, trackballs and sensory controls, which are matter of course, we are also experienced in the programming of non-touch interfaces and gesture recognition using different technologies. Our most prestigious area is and will of course remain the development of individual, haptic interfaces – man-machine interfaces.